using UnityEngine;
using UnityEngine.UI;

public class HomeScripts : MonoBehaviour
{
	public Text VersionText;

	private void Awake()
	{
		VersionText.text = "v" + Application.version;
	}

	public void ShowLeaderboard()
	{
		//FirebaseStat.Instance.LogSimpleEvent("ns_leaderboard");
		//Object.FindObjectOfType<LeaderboardController>().ShowLeaderBoard();
	}
}
